Good news. The next version of the playtest manual is finally up. I was hoping to have it done by last Friday, but the formatting took longer than I anticipated. There are some big changes this time, hence the move to 2.0.0. Some highlights:
- Characters have a second set of characteristics alongside Skills, called Assets.
- The Motive system has been replaced with a more flexible system of goals.
- Character creation is now its own chapter.
- Added several new Traits.
If you’d like to see all the changes, look at the changelog page. To get a copy, and a new character sheet, go over to the Downloads page. Much thanks to the Dragon Hermit for making the current character sheet.
In other news, the playtest group is full again and I’m no longer looking for new players. If you’re still interested in joining a group, there may be more chances in the future.
That’s all for now. Happy hunting.
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It’s supposed to be a playtest, but I don’t see anything about actually doing so. What’s the preferred method of leaving feedback?
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Either as a comment here on the blog or at my email at sheathstudios@gmail.com. Preferably the email so we can have more of a conversation. Thanks.
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How do you play it?
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Not sure what you mean. Could you elaborate?